dotfiles/emacs/.emacs.d/elpa/evil-collection-20260818.145/modes/edebug/evil-collection-edebug.el

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4.3 KiB
EmacsLisp

;;; evil-collection-edebug.el --- Evil bindings for Edebug -*- lexical-binding: t -*-
;; Copyright (C) 2017 James Nguyen
;; Author: James Nguyen <james@jojojames.com>
;; Maintainer: James Nguyen <james@jojojames.com>
;; Pierre Neidhardt <mail@ambrevar.xyz>
;; URL: https://github.com/emacs-evil/evil-collection
;; Version: 0.0.1
;; Package-Requires: ((emacs "29.1"))
;; Keywords: evil, edebug, tools
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;; Evil bindings for `edebug-mode'.
;;; Code:
(require 'edebug)
(require 'evil-collection)
(defconst evil-collection-edebug-maps
'(edebug-mode-map
edebug-x-instrumented-function-list-mode-map
edebug-x-breakpoint-list-mode-map))
;;;###autoload
(defun evil-collection-edebug-setup ()
"Set up `evil' bindings for `edebug'."
(evil-set-initial-state 'edebug-mode 'normal)
(add-hook 'edebug-mode-hook #'evil-normalize-keymaps)
(evil-collection-define-key nil 'edebug-mode-map
"g" nil
"G" nil
"h" nil)
;; FIXME: Seems like other minor modes will readily clash with `edebug'.
;; `lispyville' and `edebug' 's' key?
(evil-collection-define-key 'normal 'edebug-mode-map
;; control
"gs" 'edebug-step-mode
"go" 'edebug-go-mode
"gO" 'edebug-Go-nonstop-mode
"t" 'edebug-trace-mode
"T" 'edebug-Trace-fast-mode
"C" 'edebug-Continue-fast-mode
"f" 'edebug-forward-sexp
"H" 'edebug-goto-here
"I" 'edebug-instrument-callee
;; quit
"Q" 'edebug-top-level-nonstop
"a" 'abort-recursive-edit
"S" 'edebug-stop
;; breakpoints
"u" 'edebug-unset-breakpoint
"B" 'edebug-next-breakpoint
"x" 'edebug-set-conditional-breakpoint
"X" 'edebug-set-global-break-condition
;; evaluation
"r" 'edebug-previous-result
(kbd "C-x C-e") 'edebug-eval-last-sexp
"EL" 'edebug-visit-eval-list
;; views
"WW" 'edebug-where
"p" 'edebug-bounce-point
"P" 'edebug-view-outside ;; same as v
"WS" 'edebug-toggle-save-windows
;; misc
"d" 'edebug-backtrace
"-" 'negative-argument
;; statistics
"=" 'edebug-temp-display-freq-count
;; GUD bindings
(kbd "C-c C-s") 'edebug-step-mode
(kbd "C-c C-n") 'edebug-next-mode
(kbd "C-c C-c") 'edebug-go-mode
(kbd "C-x SPC") 'edebug-set-breakpoint
(kbd "C-c C-d") 'edebug-unset-breakpoint
(kbd "C-c C-t") (lambda () (interactive) (edebug-set-breakpoint t))
(kbd "C-c C-l") 'edebug-where)
(evil-collection-bind 'edebug-mode-map
'quit 'top-level
'describe-mode 'edebug-help
'debug-continue 'edebug-continue-mode
'debug-step-over 'edebug-next-mode
'debug-step-into 'edebug-step-in
'debug-step-out 'edebug-step-out
'debug-breakpoint 'edebug-set-breakpoint
'debug-eval 'edebug-eval-expression)
(with-eval-after-load 'edebug-x
(evil-collection-define-key 'normal 'edebug-x-instrumented-function-list-mode-map
"E" 'edebug-x-evaluate-function
"Q" 'edebug-x-clear-data)
(evil-collection-bind 'edebug-x-instrumented-function-list-mode-map
'quit 'quit-window
'action 'edebug-x-find-function)
(evil-collection-define-key 'normal 'edebug-x-breakpoint-list-mode-map
"Q" 'edebug-x-clear-data)
(evil-collection-bind 'edebug-x-breakpoint-list-mode-map
'quit 'quit-window
'action 'edebug-x-visit-breakpoint
'delete 'edebug-x-kill-breakpoint
'delete-2 'edebug-x-kill-breakpoint)))
(provide 'evil-collection-edebug)
;;; evil-collection-edebug.el ends here